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Thirst

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Version 2 2022-10-18, 16:24
Version 1 2022-10-13, 06:15
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posted on 2022-10-18, 16:24 authored by Peter MoyesPeter Moyes, Louise HarveyLouise Harvey, Leah BarclayLeah Barclay

TO VIEW THE FILM, CLICK HERE.

This film is in VR format, so it is hosted on Vimeo where its VR format can be retained.


3D Audiovisual animation. Shown initially at the Eco Acoustics Congress – QLD Conservatorium GU.


The Thirst project utilises VR technology, stylised 3D animated graphics and an infrasonic score to draw attention to subterranean activity. The viewer follows the movement of tree roots in pursuit of the precious resource water. Threats from mining, agriculture and drought to Australia’s Great Artesian Basin, the largest body of underground fresh water beneath 23% of the continent, have inspired the development of the project. It is hoped that the embodied sensory experiences that immersion in such VR experiences afford will contribute to a broader cultivation of environmental sensitivity and ultimately wise management of precious natural resources such as water.  

History

ERA Category

  • Recorded/Rendered Creative Work - Film/Video

Funding type

  • Self funded

Eligible major research output?

  • Yes

Research Statement

Research Background: The Thirst project utilises VR technology, stylised 3D animated graphics and an infrasonic score to draw attention to subterranean activity. The viewer follows the movement of tree roots in pursuit of the precious resource water. Threats from mining, agriculture and drought to Australia’s Great Artesian Basin, the largest body of underground fresh water beneath 23% of the continent, have inspired the development of the project. It is hoped that the embodied sensory experiences that immersion in such VR experiences afford will contribute to a broader cultivation of environmental sensitivity and ultimately wise management of precious natural resources such as water. Research Contribution: Thirst furthers the application of VR as an empathy machine, utilizing embodied sensorial experiences in the service of environmental awareness. At the nexus of science, the sonic and animation arts, Thirst explores and extends the possibilities of cross-disciplinary creative collaboration in the VR space. Research Significance: The project explores a creative relationship between science and the arts, in which science provides insight into environmental issues, and art applies an expressive ‘brush’ to such themes in an effort to engage via the senses, to generate empathy, and to activate social change. The project has been presented at the 30th Society for Animation Studies conference, Concordia University, Montreal, June 19-21, 2018 and the Ecoacoustics Congress, June 2018, and included in the Jalan Jalan On the Move exhibition for Georgetown Festival, Penang, 2018.

Publisher

Griffith University - QCA

Place of publication

Brisbane, QLD

Confidential / Culturally sensitive

  • No

Language

English

Medium

Audiovisual material

Size of work

5 minutes duration

Number of discrete components

1

Length of recording

5 minutes

Duration of performance

24/06/2018-28/06/2018

Was the work disseminated?

  • Yes

Form of dissemination

  • Film festival

Scope of dissemination

  • International

Did the work go on tour?

  • Yes

Name of commercial distributor

QLD Conservatorium

Location of work

Brisbane, QLD

Outlet title language

English

Name of publication

Thirst

Comments

This is a 360-degree video, viewable as 360 on Vimeo

Reference number

103495